Adjust
Step-by-step guide to send your event data from RudderStack to Adjust
Adjust is an industry-leading mobile attribution provider that allows you to bring all your business data together to get powerful insights from it.
RudderStack allows you to configure your mobile devices with our SDKs to send your customer event data to Adjust - without any hassle. You can check the code for Adjust destination on our GitHub for Android and iOS.
Find the open-source transformer code for this destination in our GitHub repo.
Getting Started
Before configuring your source and destination on the RudderStack app, please check whether the platform you are working on is supported by Adjust. Refer to the table below:
Connection Mode
Web
Mobile
Server
Device mode
-
Supported
-
Cloud mode
Supported
Supported
Supported
To know more about the difference between Cloud mode and Device mode in RudderStack, read the RudderStack connection modes guide.
Once you have confirmed that the platform supports sending events to Adjust, perform the steps below:
From your RudderStack dashboard, add the source and Adjust as a destination.
Do not add native Adjust SDK to your project as it will prevent you from successful integration. Please refer to the screenshot below for more details:
Configuration Settings for Adjust
Adding Adjust to your project
Depending on your platform of integration, follow the steps below to add Adjust to your project.
iOS Android Unity To add Adjust to your iOS project, please follow these steps:
Add the following line to your CocoaPods
Podfilepod 'Rudder-Adjust'After adding the dependency, you must register the
RudderAdjustFactorywith yourRudderClientinitialization as afactoryofRudderConfig. To do this, run the following command to import theRudderAdjustFactory.hfile in yourAppDelegate.mfile.#import <Rudder-Adjust/RudderAdjustFactory.h>Then, change the SDK initialization to the following:
RudderConfigBuilder *builder = [[RudderConfigBuilder alloc] init]; [builder withDataPlaneUrl:DATA_PLANE_URL]; [builder withFactory:[RudderAdjustFactory instance]]; [RudderClient getInstance:WRITE_KEY config:[builder build]];
To add Adjust to your Android project, please follow these steps:
Add this
urlto therepositoriessection of yourapp/build.gradlefile.repositories { mavenCentral() }Add the following line to your
app/build.gradlefile underdependenciessection:implementation 'com.rudderstack.android.sdk:core:1.+' implementation 'com.rudderstack.android.integration:adjust:s+' implementation 'com.adjust.sdk:adjust-android:4.+'After adding the dependency you must register the
RudderAdjustFactorywith yourRudderClientinitialization as afactoryofRudderConfig. To do this, import this in yourApplicationclass as shown:import com.rudderstack.android.integration.adjust.AdjustIntegrationFactory;Finally, change the SDK initialization to the following:
val rudderClient: RudderClient = RudderClient.getInstance( this, WRITE_KEY, RudderConfig.Builder() .withDataPlaneUrl(DATA_PLANE_URL) .withFactory(AdjustIntegrationFactory.FACTORY) .build() )
To enable Adjust to track your game event data through RudderStack, please follow these steps:
First, you will need to add RudderStack's Unity SDK to your project.
Follow our guide on Getting Started with Unity SDK to know how to do this.
Once you have added the SDK to your project, simply download the Adjust SDK extension package from GitHub and import it to your project.
The package comes with Adjust Unity SDK embedded in it along with the required
jarfiles for Android Install Referrer. We don't recommend adding the Adjust SDK separately.After importing the
rudder-unity-extension-adjust.unitypackageto your project, attach theRudderPreferbs.prefabfile fromRudderUnityPluginto your mainGameObjectFinally change the initialization of the SDK using the following code:
// Build your config RudderConfigBuilder configBuilder = new RudderConfigBuilder() .WithEndPointUrl(DATA_PLANE_URL) .WithFactory(RudderAdjustIntegrationFactory.GetFactory()); // Get instance for RudderClient RudderClient rudderClient = RudderClient.GetInstance( WRITE_KEY, configBuilder.Build() );
Identify
When you call identify for tracking user data, RudderStack will call Adjust's addSessionPartnerParameter method to set anonymousId and/or userId so that the value is passed from Adjust to the subsequent calls.
Here is an example:
[[RudderClient sharedInstance] identify:@"developer_user_id"
traits:@{@"foo": @"bar", @"foo1": @"bar1"}];Track
When you make the track call, RudderStack maps the eventName with the pre-defined list of custom events from Adjust.
You must define the map of Adjust eventToken to eventName in the dashboard. If you don't define the mapping Adjust will not accept the event.
We add all the properties as callbackParameter in the Adjust event.
The following snippet is a simple demonstration of the trackcall:
[[RudderClient sharedInstance] track:@"test_event"
properties:@{@"key":@"value", @"foo": @"bar"}];For revenue event, add the fields total and currency to properties and it will be mapped to Adjust's revenue event.
[[RudderClient sharedInstance] track:@"purchase"
properties:@{@"total":@2.99, @"currency": @"USD"}];Reset
if you call reset method, RudderStack will call resetSessionCallbackParameters of the Adjust SDK to reset the user ID as well as the associated traits and properties of that user.
[[RudderClient sharedInstance] reset];Install Attribution
Adjust's native SDK handles install attribution out of the box with RudderStack. For testing Install Attribution as well as troubleshooting tips, please follow this guide.
Install Attribution is not supported in cloud-mode
Environment and Logging
The Adjust environment depends on the RudderLogLevel. RudderLogLevel.DEBUG or higher will set the environment to Sandbox and logLevel to VERBOSE . For anything below that, the environment will be set to Production and logLevel to ERROR.
Contact Us
If you come across any issues while configuring Adjust with RudderStack, please feel free to contact us. You can also start a conversation in our Slack community; we will be happy to talk to you!
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